Searched refs:deactivate (Results 1 – 11 of 11) sorted by relevance
67 void deactivate() const;
125 void Shader::deactivate() const { in deactivate() function in Shader
105 cursor.deactivate(); in testRegisterDataSetObserver()116 cursor.deactivate(); in testRegisterDataSetObserver()141 cursor.deactivate(); in testRegisterDataSetObserver()
89 c.deactivate(); in testExecuteStatement()
495 cursor.deactivate(); in testCompileStatement()
423 testCursor.deactivate(); in testRequery()440 testCursor.deactivate(); in testRequeryWithSelection()458 testCursor.deactivate(); in testRequeryWithSelectionArgs()503 testCursor.deactivate(); in testRequeryWithAlteredSelectionArgs()
96 cursorWrapper.deactivate(); in testConstrucotorAndClose()179 cursorWrapper.deactivate(); in testDeactivate()188 cursorWrapper.deactivate(); in testDeactivate()212 cursorWrapper.deactivate(); in testDeactivate()
273 mergeCursor.deactivate(); in testDeactivate()282 mergeCursor.deactivate(); in testDeactivate()306 mergeCursor.deactivate(); in testDeactivate()
468 mTestAbstractCursor.deactivate(); in testDeactivate()
142 tNFC_CONN conn = {.deactivate = {.status = NFC_STATUS_OK, in Fuzz_Deinit()
14252 method public void deactivate();14362 method @Deprecated public void deactivate();14474 method @Deprecated public void deactivate();