Searched refs:fz (Results 1 – 3 of 3) sorted by relevance
91 float fz = fy; in intFromLstar() local100 float zT = cubeExceedEpsilon ? fz * fz * fz : (116f * fx - 16f) / kappa; in intFromLstar()
141 float fz = centerZ - eyeZ; in newLookAt() local144 float rlf = 1.0f / (float) sqrt(fx * fx + fy * fy + fz * fz); in newLookAt()147 fz *= rlf; in newLookAt()150 float sx = fy * upZ - fz * upY; in newLookAt()151 float sy = fz * upX - fx * upZ; in newLookAt()161 float ux = sy * fz - sz * fy; in newLookAt()162 float uy = sz * fx - sx * fz; in newLookAt()178 d[10] = -fz; in newLookAt()
320 #pragma rs reduce(fz) \