Searched refs:height_ (Results 1 – 2 of 2) sorted by relevance
59 height_(0), in Renderer()142 EGLint height_; variable
147 float(width_) / height_, kProjectionNearPlane, in render()258 height_ = -1; in initRenderer()291 if (width != width_ || height != height_) { in updateRenderArea()293 height_ = height; in updateRenderArea()