Searched refs:mColorTargetID (Results 1 – 1 of 1) sorted by relevance
101 private int mColorTargetID; field in CompressedTextureSurfaceView.CompressedTextureRender234 renderQuad(mColorTargetID); in onDrawFrame()259 mColorTargetID = textures[0]; in initFBO()260 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mColorTargetID); in initFBO()273 GLES20.GL_TEXTURE_2D, mColorTargetID, 0); in initFBO()