Searched refs:mTextureHandle (Results 1 – 2 of 2) sorted by relevance
607 private int mTextureHandle; field in CameraGPURecordingTest.SurfaceTextureRender659 mTextureHandle, in drawFrame()666 GLES20.glEnableVertexAttribArray(mTextureHandle); in drawFrame()692 mTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in surfaceCreated()693 checkLocation(mTextureHandle, "aTextureCoord"); in surfaceCreated()
89 private int mTextureHandle; field in PlanetsRenderer145 mTextureHandle = GLES20.glGetUniformLocation(mProgram, "sTexture"); in onSurfaceCreated()180 GLES20.glUniform1i(mTextureHandle, 0); in onDrawFrame()