Searched refs:mVPositionLoc (Results 1 – 1 of 1) sorted by relevance
141 private int mVPositionLoc; field in PreviewRecorder396 mVPositionLoc = GLES20.glGetAttribLocation(mGLShaderProgram, "vPosition"); in compileShaders()503 GLES20.glEnableVertexAttribArray(mVPositionLoc); in copyFrameToRecordSurface()505 GLES20.glVertexAttribPointer(mVPositionLoc, /* size= */ 2, GLES20.GL_FLOAT, in copyFrameToRecordSurface()