Searched refs:mixRule1 (Results 1 – 1 of 1) sorted by relevance
266 AudioMixingRule mixRule1 = new AudioMixingRule.Builder().addMixRule( in audioMixingRule_equals_isCorrect() local282 equalsTester.addEqualityGroup(mixRule1, writeToAndFromParcel(mixRule1)); in audioMixingRule_equals_isCorrect()