Searched refs:mixRule3 (Results 1 – 1 of 1) sorted by relevance
273 AudioMixingRule mixRule3 = new AudioMixingRule.Builder().addMixRule( in audioMixingRule_equals_isCorrect() local284 equalsTester.addEqualityGroup(mixRule3, writeToAndFromParcel(mixRule3)); in audioMixingRule_equals_isCorrect()