Searched refs:mixRule4 (Results 1 – 1 of 1) sorted by relevance
277 AudioMixingRule mixRule4 = new AudioMixingRule.Builder().addMixRule( in audioMixingRule_equals_isCorrect() local285 equalsTester.addEqualityGroup(mixRule4, writeToAndFromParcel(mixRule4)); in audioMixingRule_equals_isCorrect()