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Searched refs:positionAttributeName (Results 1 – 2 of 2) sorted by relevance

/cts/hostsidetests/adpf/app/hintsession/src/cpp/
DShader.cpp27 const std::string &positionAttributeName, in loadShader() argument
68 GLint positionAttribute = glGetAttribLocation(program, positionAttributeName.c_str()); in loadShader()
DShader.h48 const std::string &positionAttributeName,