Searched refs:processInputFrame (Results 1 – 3 of 3) sorted by relevance
268 RESULT_CODE processInputFrame(float[] frameData, int offset) { in processInputFrame() method in BaseSineAnalyzer327 processInputFrame(audioData, offset); in analyzeBuffer()
301 virtual result_code processInputFrame(const float *frameData, int channelCount) = 0;309 processInputFrame(inputData, inputChannelCount); in process()316 processInputFrame(inputData, inputChannelCount); in process()552 result_code processInputFrame(const float *frameData, int channelCount) override { in processInputFrame() function
149 result_code processInputFrame(float *frameData, int /* channelCount */) override { in processInputFrame() function