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Searched refs:shaderSource (Results 1 – 3 of 3) sorted by relevance

/cts/hostsidetests/adpf/app/hintsession/src/cpp/
DShader.cpp90 GLuint Shader::loadShader(GLenum shaderType, const std::string &shaderSource) { in loadShader() argument
94 auto *shaderRawString = (GLchar *)shaderSource.c_str(); in loadShader()
95 GLint shaderLength = shaderSource.length(); in loadShader()
DShader.h89 static GLuint loadShader(GLenum shaderType, const std::string &shaderSource);
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/RenderUtils/
DShaderHelper.java140 public static int compileShader(final int shaderType, final String shaderSource) { in compileShader() argument
145 GLES20.glShaderSource(shaderHandle, shaderSource); in compileShader()