Home
last modified time | relevance | path

Searched refs:upY (Results 1 – 7 of 7) sorted by relevance

/cts/tests/openglperf2/jni/primitive/fullpipeline/
DFullPipelineRenderer.cpp126 float upY = 1.0f; in setUp() local
130 mViewMatrix = Matrix::newLookAt(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ); in setUp()
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Utils/
DMathsUtils.java89 float upX, float upY, float upZ) { in setLookAtM() argument
104 float xAxisX = upY * zAxisZ - upZ * zAxisY; in setLookAtM()
106 float xAxisZ = upX * zAxisY - upY * zAxisX; in setLookAtM()
/cts/tests/openglperf2/jni/graphics/
DMatrix.h42 float centerY, float centerZ, float upX, float upY, float upZ);
DMatrix.cpp133 float centerY, float centerZ, float upX, float upY, float upZ) { in newLookAt() argument
150 float sx = fy * upZ - fz * upY; in newLookAt()
152 float sz = fx * upY - fy * upX; in newLookAt()
/cts/tests/openglperf2/jni/reference/scene/glowing/
DGlowingScene.cpp93 float upY = 1.0f; in setUpViewMatrix() local
97 return Matrix::newLookAt(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ); in setUpViewMatrix()
/cts/tests/openglperf2/jni/reference/scene/flocking/
DFlockingScene.cpp88 float upY = 1.0f; in setUpViewMatrix() local
92 return Matrix::newLookAt(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ); in setUpViewMatrix()
/cts/tests/framework/base/windowmanager/src/android/server/wm/insets/
DWindowInsetsControllerTests.java1035 private void dragOnDisplay(float downX, float downY, float upX, float upY) { in dragOnDisplay() argument
1046 (downX + upX) / 2f, (downY + upY) / 2f, 0 /* metaState */); in dragOnDisplay()
1052 upX, upY, 0 /* metaState */); in dragOnDisplay()