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Searched refs:uv_ (Results 1 – 2 of 2) sorted by relevance

/cts/hostsidetests/adpf/app/hintsession/src/cpp/
DShader.h99 : program_(program), position_(position), uv_(uv), projectionMatrix_(projectionMatrix) {} in Shader()
103 GLint uv_; variable
DShader.cpp141 glVertexAttribPointer(uv_, // attrib in drawModel()
149 glEnableVertexAttribArray(uv_); in drawModel()
158 glDisableVertexAttribArray(uv_); in drawModel()