Searched refs:vIndex (Results 1 – 2 of 2) sorted by relevance
106 int vIndex = i * 3; in loadMesh() local107 vertices[vIndex + 0] = readFloat(buffer + index); in loadMesh()109 vertices[vIndex + 1] = readFloat(buffer + index); in loadMesh()111 vertices[vIndex + 2] = readFloat(buffer + index); in loadMesh()114 normals[vIndex + 0] = readFloat(buffer + index); in loadMesh()116 normals[vIndex + 1] = readFloat(buffer + index); in loadMesh()118 normals[vIndex + 2] = readFloat(buffer + index); in loadMesh()
816 int vIndex = uvRowIndex; in convertFromNV21() local825 int vv = data[vIndex] & 0xFF; in convertFromNV21()832 vIndex += uvInc; in convertFromNV21()867 int vIndex = vRowIndex; in convertFromYV12() local878 vv = data[vIndex] & 0xFF; in convertFromYV12()880 vIndex++; in convertFromYV12()899 int vIndex = 3; in convertFromYUY2() local911 int vv = data[vIndex] & 0xFF; in convertFromYUY2()917 vIndex += 4; in convertFromYUY2()