Searched refs:vaf (Results 1 – 3 of 3) sorted by relevance
93 float[] vaf = new float[bufferSamples]; in createSoundDataInFloatArray() local94 sweep = Math.PI * sweep / ((double)sampleRate * vaf.length); in createSoundDataInFloatArray()95 for (int j = 0; j < vaf.length; j++) { in createSoundDataInFloatArray()96 vaf[j] = (float)(Math.sin(j * (rad + j * sweep))); in createSoundDataInFloatArray()98 return vaf; in createSoundDataInFloatArray()
220 final float[] vaf = AudioHelper.createSoundDataInFloatArray( in createSineAudioTrack() local223 assertEquals(vaf.length, audioTrack.write(vaf, 0 /* offsetInFloats */, vaf.length, in createSineAudioTrack()
2462 float[] vaf = AudioHelper.createSoundDataInFloatArray( in testVariableSpeedPlayback() local2464 assertEquals(vaf.length, track.write(vaf, 0 /* offsetInFloats */, vaf.length, in testVariableSpeedPlayback()