Searched refs:verifyResultsFastDistanceFloat4Float4Float (Results 1 – 1 of 1) sorted by relevance
326 verifyResultsFastDistanceFloat4Float4Float(inLeftVector, inRightVector, out, false); in checkFastDistanceFloat4Float4Float()335 verifyResultsFastDistanceFloat4Float4Float(inLeftVector, inRightVector, out, true); in checkFastDistanceFloat4Float4Float()344 …private void verifyResultsFastDistanceFloat4Float4Float(Allocation inLeftVector, Allocation inRigh… in verifyResultsFastDistanceFloat4Float4Float() method in TestFastDistance