Searched refs:STATE_PREVIEW (Results 1 – 3 of 3) sorted by relevance
175 private var state = STATE_PREVIEW199 STATE_PREVIEW -> Unit // Do nothing when the camera preview is working normally. in process()676 state = STATE_PREVIEW in unlockFocus()729 private val STATE_PREVIEW = 0 constant
99 private static final int STATE_PREVIEW = 0; field in Camera2BasicFragment266 private int mState = STATE_PREVIEW;291 case STATE_PREVIEW: {879 mState = STATE_PREVIEW; in unlockFocus()
188 private static final int STATE_PREVIEW = 2; field in Camera2RawFragment438 case STATE_PREVIEW: {485 mState = STATE_PREVIEW;954 mState = STATE_PREVIEW; in createCameraPreviewSessionLocked()1165 if (mState != STATE_PREVIEW) { in takePicture()