Searched refs:go (Results 1 – 12 of 12) sorted by relevance
31 private boolean go = true; field in MidiEventThread.EventThread35 while (go) { in run()58 go = false; in requestStop()
44 private boolean go; field in SynthEngine114 while (go) { in run()262 go = true; in start()272 go = false; in stop()
73 TransitionManager.go(mScenes[mCurrentScene % mScenes.length]); in onViewCreated()89 TransitionManager.go(mScenes[mCurrentScene], mTransition); in onClick()
88 TransitionManager.go(mScene1); in onCheckedChanged()93 TransitionManager.go(mScene2); in onCheckedChanged()
21 parameter of [TransitionManager.go][4].24 TransitionManager.go(mScenes[mCurrentScene], mTransition);30 [4]: https://developer.android.com/reference/android/transition/TransitionManager.html#go(android.t…
148 TransitionManager.go(scene); in onAnimationEnd()
221 TransitionManager.go(scene, transition); in toggle()
14 flag for [setSystemUiVisibility()][1] that lets your app go truly "full
21 fade out views that go away, changeBounds and resize existing views
53 <!-- See http://go/sample-categories for details on the next 4 fields. -->
26 However, if you go for a unconventional drag start gesture, note that
104 // User let go - figure out whether to animate the view out, or back into place113 … // User let go - figure out whether to animate the view out, or back into place