Searched refs:IsConnected (Results 1 – 6 of 6) sorted by relevance
37 if (!cvd_connection_.IsConnected() && !pending_connection_.valid()) { in OnFrame()132 return cvd_connection_.IsConnected(); in IsConnectionReady()150 while (cvd_connection_.IsConnected()) { in StartReadLoop()
48 while (cvd_connection_.IsConnected()) { in Start()
42 bool IsConnected();
70 bool VsockConnection::IsConnected() { in IsConnected() function in cuttlefish::VsockConnection
73 if (callback && connection_->IsConnected() && in setConnectedCallback()
174 if (!connection_->IsConnected()) { in VsockReadLoop()