Searched refs:Resource (Results 1 – 11 of 11) sorted by relevance
/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | AVDVirglRenderer.cpp | 100 std::map<uint32_t, Resource*> Resource::map; 147 for (auto const& it : Resource::map) { in dump_global_state() 148 Resource const* res = it.second; in dump_global_state() 173 Resource const* res = it.second; in dump_global_state() 180 static int sync_linear_to_iovec(Resource* res, uint64_t offset, const virgl_box* box) { in sync_linear_to_iovec() 224 static int sync_iovec_to_linear(Resource* res, uint64_t offset, const virgl_box* box) { in sync_iovec_to_linear() 474 std::map<uint32_t, Resource*>::iterator it; in virgl_renderer_get_cursor_data() 475 it = Resource::map.find(resource_id); in virgl_renderer_get_cursor_data() 476 if (it == Resource::map.end()) in virgl_renderer_get_cursor_data() 479 Resource* res = it->second; in virgl_renderer_get_cursor_data() [all …]
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D | Gralloc1.cpp | 61 std::map<uint32_t, Resource*>::iterator it; in gralloc1_lock() 62 it = Resource::map.find(resource_id); in gralloc1_lock() 63 if (it == Resource::map.end()) in gralloc1_lock() 66 Resource* res = it->second; in gralloc1_lock() 95 std::map<uint32_t, Resource*>::iterator it; in gralloc1_unlock() 96 it = Resource::map.find(resource_id); in gralloc1_unlock() 97 if (it == Resource::map.end()) in gralloc1_unlock()
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D | RenderControl.cpp | 171 static ANativeWindowBuffer* resourceToANWB(Resource* res) { in resourceToANWB() 502 std::map<uint32_t, Resource*>::iterator resource_it; in rcSetWindowColorBuffer() 503 resource_it = Resource::map.find(colorBuffer); in rcSetWindowColorBuffer() 504 if (resource_it == Resource::map.end()) in rcSetWindowColorBuffer() 507 Resource* res = resource_it->second; in rcSetWindowColorBuffer() 610 std::map<uint32_t, Resource*>::iterator it; in rcBindTexture() 611 it = Resource::map.find(colorBuffer); in rcBindTexture() 612 if (it == Resource::map.end()) in rcBindTexture() 616 Resource* res = it->second; in rcBindTexture() 649 std::map<uint32_t, Resource*>::iterator it; in rcBindRenderbuffer() [all …]
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D | Resource.h | 35 struct Resource { struct 36 static std::map<uint32_t, Resource*> map; argument 38 Resource(virgl_renderer_resource_create_args* args_, uint32_t num_iovs_, iovec* iov_) in Resource() function 44 ~Resource() { in ~Resource() argument
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D | README.md | 82 ### [`Resource`](Resource.h)[](#Resource) 84 The Resource structure represents a virglrenderer resource assigned by QEMU.
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D | Context.h | 107 std::map<uint32_t, Resource*> resource_map; 110 Resource* cmd_resp = nullptr;
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/device/generic/car/common/overlay_packages/ConnectivityOverlay/ |
D | Android.bp | 28 // Runtime Resource Overlay for Connectivity module, to be installed in the google specific
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/device/generic/goldfish/rro_overlays/ConnectivityOverlay/ |
D | Android.bp | 39 // Runtime Resource Overlay for Connectivity module, to be installed in the google specific
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/device/google/coral/ |
D | WCNSS_qcom_cfg.ini | 201 #bit3 IPA Resource Manager (RM) enable
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/device/google/sunfish/ |
D | WCNSS_qcom_cfg.ini | 201 #bit3 IPA Resource Manager (RM) enable
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/device/google/redbull/ |
D | WCNSS_qcom_cfg.ini | 208 #bit3 IPA Resource Manager (RM) enable
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