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Searched refs:Resource (Results 1 – 11 of 11) sorted by relevance

/device/generic/opengl-transport/host/libs/virglrenderer/
DAVDVirglRenderer.cpp100 std::map<uint32_t, Resource*> Resource::map;
147 for (auto const& it : Resource::map) { in dump_global_state()
148 Resource const* res = it.second; in dump_global_state()
173 Resource const* res = it.second; in dump_global_state()
180 static int sync_linear_to_iovec(Resource* res, uint64_t offset, const virgl_box* box) { in sync_linear_to_iovec()
224 static int sync_iovec_to_linear(Resource* res, uint64_t offset, const virgl_box* box) { in sync_iovec_to_linear()
474 std::map<uint32_t, Resource*>::iterator it; in virgl_renderer_get_cursor_data()
475 it = Resource::map.find(resource_id); in virgl_renderer_get_cursor_data()
476 if (it == Resource::map.end()) in virgl_renderer_get_cursor_data()
479 Resource* res = it->second; in virgl_renderer_get_cursor_data()
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DGralloc1.cpp61 std::map<uint32_t, Resource*>::iterator it; in gralloc1_lock()
62 it = Resource::map.find(resource_id); in gralloc1_lock()
63 if (it == Resource::map.end()) in gralloc1_lock()
66 Resource* res = it->second; in gralloc1_lock()
95 std::map<uint32_t, Resource*>::iterator it; in gralloc1_unlock()
96 it = Resource::map.find(resource_id); in gralloc1_unlock()
97 if (it == Resource::map.end()) in gralloc1_unlock()
DRenderControl.cpp171 static ANativeWindowBuffer* resourceToANWB(Resource* res) { in resourceToANWB()
502 std::map<uint32_t, Resource*>::iterator resource_it; in rcSetWindowColorBuffer()
503 resource_it = Resource::map.find(colorBuffer); in rcSetWindowColorBuffer()
504 if (resource_it == Resource::map.end()) in rcSetWindowColorBuffer()
507 Resource* res = resource_it->second; in rcSetWindowColorBuffer()
610 std::map<uint32_t, Resource*>::iterator it; in rcBindTexture()
611 it = Resource::map.find(colorBuffer); in rcBindTexture()
612 if (it == Resource::map.end()) in rcBindTexture()
616 Resource* res = it->second; in rcBindTexture()
649 std::map<uint32_t, Resource*>::iterator it; in rcBindRenderbuffer()
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DResource.h35 struct Resource { struct
36 static std::map<uint32_t, Resource*> map; argument
38 Resource(virgl_renderer_resource_create_args* args_, uint32_t num_iovs_, iovec* iov_) in Resource() function
44 ~Resource() { in ~Resource() argument
DREADME.md82 ### [`Resource`](Resource.h)[](#Resource)
84 The Resource structure represents a virglrenderer resource assigned by QEMU.
DContext.h107 std::map<uint32_t, Resource*> resource_map;
110 Resource* cmd_resp = nullptr;
/device/generic/car/common/overlay_packages/ConnectivityOverlay/
DAndroid.bp28 // Runtime Resource Overlay for Connectivity module, to be installed in the google specific
/device/generic/goldfish/rro_overlays/ConnectivityOverlay/
DAndroid.bp39 // Runtime Resource Overlay for Connectivity module, to be installed in the google specific
/device/google/coral/
DWCNSS_qcom_cfg.ini201 #bit3 IPA Resource Manager (RM) enable
/device/google/sunfish/
DWCNSS_qcom_cfg.ini201 #bit3 IPA Resource Manager (RM) enable
/device/google/redbull/
DWCNSS_qcom_cfg.ini208 #bit3 IPA Resource Manager (RM) enable