Searched refs:efState (Results 1 – 4 of 4) sorted by relevance
108 uint32_t efState = 0; in threadLoop() local110 &efState); in threadLoop()111 if (efState & EXIT_REQUEST) { in threadLoop()115 if (efState & STAND_BY_REQUEST) { in threadLoop()119 if (efState & (MessageQueueFlagBits::NOT_FULL | 0)) { in threadLoop()
129 uint32_t efState = 0; in threadLoop() local131 &efState); in threadLoop()132 if (efState & EXIT_REQUEST) { in threadLoop()136 if (efState & STAND_BY_REQUEST) { in threadLoop()142 if (efState & (MessageQueueFlagBits::NOT_EMPTY | 0)) { in threadLoop()
144 uint32_t efState = 0; in threadLoop() local146 &efState); in threadLoop()147 if (!(efState & static_cast<uint32_t>(MessageQueueFlagBits::NOT_EMPTY))) { in threadLoop()
105 uint32_t efState = 0; in threadLoop() local107 &efState); in threadLoop()108 if (!(efState & static_cast<uint32_t>(MessageQueueFlag::NOT_EMPTY))) { in threadLoop()