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Searched refs:getCurrentContext (Results 1 – 5 of 5) sorted by relevance

/device/generic/opengl-transport/host/commands/emugen/tests/t.001/expected/wrapper/
Dfoo_wrapper_entry.cpp19 static foo_wrapper_context_t::CONTEXT_ACCESSOR_TYPE *getCurrentContext = NULL; variable
20 void foo_wrapper_context_t::setContextAccessor(CONTEXT_ACCESSOR_TYPE *f) { getCurrentContext = f; } in setContextAccessor()
21 #define GET_CONTEXT foo_wrapper_context_t * ctx = getCurrentContext()
/device/generic/opengl-transport/host/commands/emugen/tests/t.001/expected/encoder/
Dfoo_entry.cpp19 static foo_client_context_t::CONTEXT_ACCESSOR_TYPE *getCurrentContext = NULL; variable
20 void foo_client_context_t::setContextAccessor(CONTEXT_ACCESSOR_TYPE *f) { getCurrentContext = f; } in setContextAccessor()
21 #define GET_CONTEXT foo_client_context_t * ctx = getCurrentContext()
/device/generic/goldfish/camera/
DFakeRotatingCamera.cpp344 return mEglContext.getCurrentContext(); in initOpenGL()
421 const abc3d::EglCurrentContext currentContext = mEglContext.getCurrentContext(); in closeImpl()
450 const abc3d::EglCurrentContext currentContext = mEglContext.getCurrentContext(); in processCaptureRequest()
Dabc3d.h77 EglCurrentContext getCurrentContext();
Dabc3d.cpp230 EglCurrentContext EglContext::getCurrentContext() { in getCurrentContext() function in android::hardware::camera::provider::implementation::abc3d::EglContext