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Searched refs:graphics_availability (Results 1 – 1 of 1) sorted by relevance

/device/google/cuttlefish/host/commands/assemble_cvd/
Dgraphics_flags.cc236 const gfxstream::proto::GraphicsAvailability& graphics_availability) { in SelectGpuMode() argument
247 if (ShouldEnableAcceleratedRendering(graphics_availability)) { in SelectGpuMode()
284 if (!ShouldEnableAcceleratedRendering(graphics_availability)) { in SelectGpuMode()
509 gfxstream::proto::GraphicsAvailability graphics_availability; in ConfigureGpuSettings()
518 graphics_availability = graphics_availability_result.value(); in ConfigureGpuSettings()
520 << graphics_availability.DebugString(); in ConfigureGpuSettings()
524 SelectGpuMode(gpu_mode_arg, vmm, guest_config, graphics_availability)); in ConfigureGpuSettings()
532 guest_config, graphics_availability, instance)); in ConfigureGpuSettings()
544 CF_EXPECT(GetRenderingMode(gpu_mode)), graphics_availability)); in ConfigureGpuSettings()
553 CF_EXPECT(GetRenderingMode(gpu_mode)), graphics_availability)); in ConfigureGpuSettings()