Searched refs:last_zone_selected_to_play (Results 1 – 2 of 2) sorted by relevance
39 int last_zone_selected_to_play; // Protected by this->lock member
249 is_selected_zone = adev->last_zone_selected_to_play == zone_id; in is_zone_selected_to_play()1308 adev->last_zone_selected_to_play = value; in adev_set_parameters()1310 ALOGD("%s Changed play zone id to %d", __func__, adev->last_zone_selected_to_play); in adev_set_parameters()1727 adev->last_zone_selected_to_play = DEFAULT_ZONE_TO_LEFT_SPEAKER; in adev_open()