Home
last modified time | relevance | path

Searched refs:mComponentFactory (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/codecs/c2/store/
DGoldfishComponentStore.cpp68 mComponentFactory = createFactory(); in init()
69 if (mComponentFactory == nullptr) { in init()
187 if (destroyFactory && mComponentFactory) { in ~ComponentModule()
188 destroyFactory(mComponentFactory); in ~ComponentModule()
204 c2_status_t res = mComponentFactory->createInterface( in createInterface()
223 c2_status_t res = mComponentFactory->createComponent( in createComponent()
/device/generic/goldfish-opengl/system/codecs/c2/store/include/goldfish_codec2/store/
DGoldfishComponentStore.h93 destroyFactory(nullptr), mComponentFactory(nullptr) {} in ComponentModule()
128 *mComponentFactory; ///< loaded/created component factory member