Home
last modified time | relevance | path

Searched refs:mComponentNameToPath (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/codecs/c2/store/
DGoldfishComponentStore.cpp318 mComponentNameToPath.emplace(traits->name, path); in visitComponents()
320 mComponentNameToPath.emplace(alias, path); in visitComponents()
340 auto pos = mComponentNameToPath.find(name); in findComponent()
341 if (pos != mComponentNameToPath.end()) { in findComponent()
/device/generic/goldfish-opengl/system/codecs/c2/store/include/goldfish_codec2/store/
DGoldfishComponentStore.h209 std::map<C2String, C2String> mComponentNameToPath; ///< name -> path variable