Searched refs:m_rendernodeFd (Results 1 – 1 of 1) sorted by relevance
52 m_rendernodeFd = drmOpenRender(kRendernodeMinor); in ColorBufferUtilsGlobalState()92 if (m_rendernodeFd < 0) { in getResInfo()104 int ret = drmPrimeFDToHandle(m_rendernodeFd, cros_handle->fds[0], &prime_handle); in getResInfo()114 ret = drmIoctl(m_rendernodeFd, DRM_IOCTL_VIRTGPU_RESOURCE_INFO, info); in getResInfo()118 drmIoctl(m_rendernodeFd, DRM_IOCTL_GEM_CLOSE, &gem_close); in getResInfo()122 drmIoctl(m_rendernodeFd, DRM_IOCTL_GEM_CLOSE, &gem_close); in getResInfo()127 int m_rendernodeFd = -1; // to be closed when this process dies member in ColorBufferUtilsGlobalState