Searched refs:norm (Results 1 – 2 of 2) sorted by relevance
136 float norm = vec3Norm(v); in vec3Normalize() local137 CHRE_ASSERT(norm > 0); in vec3Normalize()139 if (norm > 0) { in vec3Normalize()140 float invNorm = 1.0f / norm; in vec3Normalize()
178 const float norm = vecNorm(x_corr, THREE_AXIS_DIM); in sphereFitResidAndJacobianFunc() local181 residual[i] = norm - data->expected_norm; in sphereFitResidAndJacobianFunc()185 if (norm < MIN_VALID_DATA_NORM) { in sphereFitResidAndJacobianFunc()188 const float scale = 1.f / norm; in sphereFitResidAndJacobianFunc()