Searched refs:play (Results 1 – 4 of 4) sorted by relevance
128 struct input_event play = { in setFFPlay() local133 if (write(fd, (const void *)&play, sizeof(play)) != sizeof(play)) { in setFFPlay()
1 # There is a copy of this file at http://google3/play/games/battlestar/build/gfxstream/.clang-format
348 deviceAudio.play();1118 audioElem.play();
17891 HSPLandroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSe…31509 HSPLandroid/media/AudioTrack;->play()V