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Searched refs:texels (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish/camera/
DFakeRotatingCamera.cpp101 static const uint16_t texels[] = { in loadTestPatternTextureA() local
113 GL_RGB, GL_UNSIGNED_SHORT_5_6_5, texels); in loadTestPatternTextureA()
122 static const uint32_t texels[] = { in loadTestPatternTextureColors() local
149 GL_RGBA, GL_UNSIGNED_BYTE, texels); in loadTestPatternTextureColors()
166 std::vector<uint16_t> texels; in loadTestPatternTextureAcircles() local
167 texels.reserve(kAcirclesPatternWidth * kAcirclesPatternWidth); in loadTestPatternTextureAcircles()
188 texels.insert(texels.end(), n, color); in loadTestPatternTextureAcircles()
193 GL_RGB, GL_UNSIGNED_SHORT_5_6_5, texels.data()); in loadTestPatternTextureAcircles()
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec/
Dgles1.attrib425 dir texels out
426 len texels (depth * glesv1_enc::pixelDataSize(self, width, height, format, type, 0))
Dgles1.in291 … zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in198 … zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)