Searched refs:to_delete (Results 1 – 2 of 2) sorted by relevance
295 static void glDeleteSyncAEMU(void* ctx_, uint64_t to_delete) { in glDeleteSyncAEMU() argument299 it = ctx->sync_map.find(to_delete); in glDeleteSyncAEMU()
367 GL_ENTRY(void, glDeleteSync, GLsync to_delete)374 GL_ENTRY(void, glDeleteSyncAEMU, uint64_t to_delete)