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Searched refs:tp (Results 1 – 3 of 3) sorted by relevance

/device/google/cuttlefish/host/commands/secure_env/
Dtpm_keymaster_enforcement.cpp75 uint64_t timespec_to_ms(const struct timespec& tp) { in timespec_to_ms() argument
76 if (tp.tv_sec < 0) { in timespec_to_ms()
79 return static_cast<uint64_t>(tp.tv_sec) * 1000 + in timespec_to_ms()
80 static_cast<uint64_t>(tp.tv_nsec) / 1000000; in timespec_to_ms()
84 struct timespec tp; in get_wall_clock_time_ms() local
85 int err = clock_gettime(CLOCK_REALTIME, &tp); in get_wall_clock_time_ms()
89 return timespec_to_ms(tp); in get_wall_clock_time_ms()
123 struct timespec tp; in get_current_time_ms()
125 int err = clock_gettime(CLOCK_BOOTTIME, &tp); in get_current_time_ms()
127 int err = clock_gettime(CLOCK_MONOTONIC, &tp); in get_current_time_ms()
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/device/generic/vulkan-cereal/
D.gitignore150 *.tp
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in531 ### Requires us tp really clean up how draws work in the encoder currently.