Searched refs:v0 (Results 1 – 5 of 5) sorted by relevance
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles31_only.entries | 24 void glProgramUniform1i(GLuint program, GLint location, GLint v0); 25 void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1); 26 void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 27 void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 28 void glProgramUniform1ui(GLuint program, GLint location, GLuint v0); 29 void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1); 30 void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 31 void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3… 32 void glProgramUniform1f(GLuint program, GLint location, GLfloat v0); 33 void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1); [all …]
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D | gles2_core.entries | 116 void glUniform1f(GLint location, GLfloat v0); 118 void glUniform1i(GLint location, GLint v0); 120 void glUniform2f(GLint location, GLfloat v0, GLfloat v1); 122 void glUniform2i(GLint location, GLint v0, GLint v1); 124 void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 126 void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2); 128 void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 130 void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
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D | gles3_only.entries | 56 void glUniform1ui(GLint location, GLuint v0); 57 void glUniform2ui(GLint location, GLuint v0, GLuint v1); 58 void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); 59 void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 319 GL_ENTRY(void, glUniform1ui, GLint location, GLuint v0) 320 GL_ENTRY(void, glUniform2ui, GLint location, GLuint v0, GLuint v1) 321 GL_ENTRY(void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2) 322 GL_ENTRY(void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) 339 GL_ENTRY(void, glVertexAttribI4i, GLuint index, GLint v0, GLint v1, GLint v2, GLint v3) 340 GL_ENTRY(void, glVertexAttribI4ui, GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3) 479 GL_ENTRY(void, glProgramUniform1f, GLuint program, GLint location, GLfloat v0) 480 GL_ENTRY(void, glProgramUniform2f, GLuint program, GLint location, GLfloat v0, GLfloat v1) 481 GL_ENTRY(void, glProgramUniform3f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat … 482 GL_ENTRY(void, glProgramUniform4f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat … [all …]
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/device/google/contexthub/firmware/os/cpu/cortexm4/inc/cpu/cmsis/ |
D | arm_math.h | 442 #define __PACKq7(v0,v1,v2,v3) ( (((int32_t)(v0) << 0) & (int32_t)0x000000FF) | \ argument 448 #define __PACKq7(v0,v1,v2,v3) ( (((int32_t)(v3) << 0) & (int32_t)0x000000FF) | \ argument 451 (((int32_t)(v0) << 24) & (int32_t)0xFF000000) )
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