Searched refs:AAUDIO_NANOS_PER_MILLISECOND (Results 1 – 7 of 7) sorted by relevance
28 #define AAUDIO_NANOS_PER_MILLISECOND (AAUDIO_NANOS_PER_MICROSECOND * 1000) macro30 #define AAUDIO_NANOS_PER_SECOND (AAUDIO_NANOS_PER_MILLISECOND * AAUDIO_MILLIS_PER_SECOND)
62 int64_t mBurstPeriod = AAUDIO_NANOS_PER_MILLISECOND;
47 #define OUTPUT_ESTIMATED_HARDWARE_OFFSET_NANOS (3 * AAUDIO_NANOS_PER_MILLISECOND)48 #define INPUT_ESTIMATED_HARDWARE_OFFSET_NANOS (-1 * AAUDIO_NANOS_PER_MILLISECOND)275 mDataReportOffsetNanos = ((int64_t)mTimestampGracePeriodMs) * AAUDIO_NANOS_PER_MILLISECOND; in openWithConfig()303 AudioClock::sleepForNanos(100 * AAUDIO_NANOS_PER_MILLISECOND); in close()572 AAUDIO_NANOS_PER_MILLISECOND * mTimestampGracePeriodMs) { in getExternalPosition()
138 durationAllConsumed = std::min(200 * AAUDIO_NANOS_PER_MILLISECOND, durationAllConsumed); in prepareBuffersForStop()162 hardwareLatencyNanos = std::min(30 * AAUDIO_NANOS_PER_MILLISECOND, in prepareBuffersForStop()256 int64_t wakeTime = currentNanoTime + (1 * AAUDIO_NANOS_PER_MILLISECOND); in processDataNow()
158 int64_t wakeTime = currentNanoTime + (1 * AAUDIO_NANOS_PER_MILLISECOND); in processDataNow()
60 #define MIN_TIMEOUT_NANOS (1000 * AAUDIO_NANOS_PER_MILLISECOND)589 AudioClock::sleepForNanos(800 * AAUDIO_NANOS_PER_MILLISECOND); in requestStop_l()
437 int64_t durationNanos = 20 * AAUDIO_NANOS_PER_MILLISECOND; // arbitrary in waitForStateChange()