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Searched refs:AAudio_tryUntilTrue (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/services/oboeservice/
DAAudioClientTracker.cpp46 const bool isLocked = AAudio_tryUntilTrue( in dump()
211 const bool isLocked = AAudio_tryUntilTrue( in dump()
DAAudioEndpointManager.cpp53 const bool isSharedLocked = AAudio_tryUntilTrue( in dump()
62 const bool isExclusiveLocked = AAudio_tryUntilTrue( in dump()
DAAudioStreamTracker.cpp102 const bool isLocked = AAudio_tryUntilTrue( in dump()
DAAudioServiceEndpoint.cpp48 const bool isLocked = AAudio_tryUntilTrue( in dump()
DAAudioServiceStreamShared.cpp58 const bool isLocked = AAudio_tryUntilTrue( in dump()
/frameworks/av/media/libaaudio/src/utility/
DAAudioUtilities.h200 static inline bool AAudio_tryUntilTrue( in AAudio_tryUntilTrue() function