Searched refs:ACCESS_TEXTURE (Results 1 – 2 of 2) sorted by relevance
31 static final int ACCESS_TEXTURE = 0x02; field in BackingStore226 case ACCESS_TEXTURE: in createBacking()498 } else if ((access & ACCESS_TEXTURE) != 0) { in syncTo()566 return ACCESS_TEXTURE; in readAccess()583 } else if ((access & ACCESS_TEXTURE) != 0) { in syncTo()584 TextureSource texture = (TextureSource) backing.lock(ACCESS_TEXTURE); in syncTo()598 case ACCESS_TEXTURE: in lock()688 if ((access & ACCESS_TEXTURE) != 0) { in syncTo()
36 return (TextureSource)mBackingStore.lockData(MODE_READ, BackingStore.ACCESS_TEXTURE); in lockTextureSource()