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Searched refs:ActiveLayer (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/vulkan/libvulkan/
Dapi.cpp409 struct ActiveLayer { struct in vulkan::api::__anona3a2f4e70111::LayerChain
432 static const ActiveLayer* GetActiveLayers(VkPhysicalDevice physical_dev,
450 ActiveLayer* AllocateLayerArray(uint32_t count) const;
451 VkResult LoadLayer(ActiveLayer& layer, const char* name);
479 static void DestroyLayers(ActiveLayer* layers,
505 ActiveLayer* layers_;
596 const ActiveLayer* instance_layers = in ActivateLayers()
645 new (&layers_[layer_count_++]) ActiveLayer{GetLayerRef(l), {}}; in ActivateLayers()
660 LayerChain::ActiveLayer* LayerChain::AllocateLayerArray(uint32_t count) const { in AllocateLayerArray()
665 return reinterpret_cast<ActiveLayer*>(allocator_.pfnAllocation( in AllocateLayerArray()
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