D | RippleAnimationSession.java | 50 private final AnimationProperties<Float, Paint> mProperties; 51 private AnimationProperties<CanvasProperty<Float>, CanvasProperty<Paint>> mCanvasProperties; 58 RippleAnimationSession(@NonNull AnimationProperties<Float, Paint> properties, in RippleAnimationSession() 151 AnimationProperties<CanvasProperty<Float>, CanvasProperty<Paint>> in exitHardware() 176 AnimationProperties<CanvasProperty<Float>, CanvasProperty<Paint>> in enterHardware() 231 @NonNull AnimationProperties<Float, Paint> getProperties() { in getProperties() 236 AnimationProperties<CanvasProperty<Float>, CanvasProperty<Paint>> getCanvasProperties() { in getCanvasProperties() 238 mCanvasProperties = new AnimationProperties<>( in getCanvasProperties() 279 static class AnimationProperties<FloatType, PaintType> { class in RippleAnimationSession 289 AnimationProperties(FloatType x, FloatType y, FloatType maxRadius, FloatType noisePhase, in AnimationProperties() method in RippleAnimationSession.AnimationProperties
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