Searched refs:AudioStreamInternalPlay (Results 1 – 5 of 5) sorted by relevance
43 AudioStreamInternalPlay::AudioStreamInternalPlay(AAudioServiceInterface &serviceInterface, in AudioStreamInternalPlay() function in AudioStreamInternalPlay51 aaudio_result_t AudioStreamInternalPlay::open(const AudioStreamBuilder &builder) { in open()77 aaudio_result_t AudioStreamInternalPlay::requestPause_l() in requestPause_l()94 aaudio_result_t AudioStreamInternalPlay::requestFlush_l() { in requestFlush_l()104 void AudioStreamInternalPlay::prepareBuffersForStart() { in prepareBuffersForStart()113 void AudioStreamInternalPlay::prepareBuffersForStop() { in prepareBuffersForStop()168 void AudioStreamInternalPlay::advanceClientToMatchServerPosition(int32_t serverMargin) { in advanceClientToMatchServerPosition()183 void AudioStreamInternalPlay::onFlushFromServer() { in onFlushFromServer()188 aaudio_result_t AudioStreamInternalPlay::write(const void *buffer, int32_t numFrames, in write()194 aaudio_result_t AudioStreamInternalPlay::processDataNow(void *buffer, int32_t numFrames, in processDataNow()[all …]
30 class AudioStreamInternalPlay : public AudioStreamInternal {32 explicit AudioStreamInternalPlay(AAudioServiceInterface &serviceInterface,34 virtual ~AudioStreamInternalPlay() = default;
47 new AudioStreamInternalPlay(audioService.asAAudioServiceInterface(), true)) {} in AAudioServiceEndpointPlay()
87 stream = new AudioStreamInternalPlay(AAudioBinderClient::getInstance(), in builder_createStream()
198 "client/AudioStreamInternalPlay.cpp",