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Searched refs:BQ_LAYER_COUNT (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/gui/
DBufferQueueProducer.cpp72 static constexpr uint32_t BQ_LAYER_COUNT = 1; variable
480 if (buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage)) { in dequeueBuffer()
496 buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage); in dequeueBuffer()
529 BQ_LAYER_COUNT, usage, buffer->getWidth(), in dequeueBuffer()
603 .layerCount = BQ_LAYER_COUNT, in dequeueBuffer()
611 new GraphicBuffer(width, height, format, BQ_LAYER_COUNT, usage, in dequeueBuffer()
1253 value = BQ_LAYER_COUNT; in query()
1559 .layerCount = BQ_LAYER_COUNT, in allocateBuffers()
1572 allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT, in allocateBuffers()