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Searched refs:C2_BAD_STATE (Results 1 – 15 of 15) sorted by relevance

/frameworks/av/media/codec2/hal/plugin/samples/
DSampleFilterPlugin.cpp414 return C2_BAD_STATE; in setListener_vb()
417 return C2_BAD_STATE; in setListener_vb()
420 return C2_BAD_STATE; in setListener_vb()
446 return C2_BAD_STATE; in queue_nb()
469 return C2_BAD_STATE; in flush_sm()
487 return C2_BAD_STATE; in drain_nb()
502 return C2_BAD_STATE; in start()
529 return C2_BAD_STATE; in stop()
558 return C2_BAD_STATE; in reset()
/frameworks/av/media/codec2/vndk/platform/
DC2IgbaBuffer.cpp223 return C2_BAD_STATE; in _fetchGraphicBlock()
240 return C2_BAD_STATE; in _fetchGraphicBlock()
DC2BqBuffer.cpp403 return C2_BAD_STATE; in fetchFromIgbp_l()
417 return C2_BAD_STATE; in fetchFromIgbp_l()
632 return C2_BAD_STATE; in fetchGraphicBlock()
/frameworks/av/media/codec2/hal/client/
DGraphicsTracker.cpp538 return C2_BAD_STATE; in getWaitableFd()
567 return C2_BAD_STATE; in requestAllocate()
736 return C2_BAD_STATE; in allocate()
870 return C2_BAD_STATE; in requestRender()
874 return C2_BAD_STATE; in requestRender()
/frameworks/av/media/codec2/components/base/
DSimpleC2Component.cpp823 return C2_BAD_STATE; in setListener_vb()
838 return C2_BAD_STATE; in queue_nb()
867 return C2_BAD_STATE; in flush_sm()
896 return C2_BAD_STATE; in drain_nb()
915 return C2_BAD_STATE; in start()
940 return C2_BAD_STATE; in stop()
/frameworks/av/media/codec2/vndk/
DC2Fence.cpp683 return C2_BAD_STATE; in wait()
689 return C2_BAD_STATE; in wait()
/frameworks/av/media/codec2/vndk/util/
DC2Debug.cpp38 case C2_BAD_STATE: return "BAD_STATE"; in asString()
/frameworks/av/media/codec2/hal/hidl/1.0/utils/
DInputSurfaceConnection.cpp306 return C2_BAD_STATE; in queryFromSink()
DComponent.cpp499 status = C2_BAD_STATE; in createBlockPool()
/frameworks/av/media/codec2/core/include/
DC2.h103 C2_BAD_STATE = EPERM, ///< operation is not permitted in the current state enumerator
/frameworks/av/media/codec2/hal/hidl/1.2/utils/
DComponent.cpp501 status = C2_BAD_STATE; in createBlockPool()
/frameworks/av/media/codec2/vndk/include/util/
DC2InterfaceUtils.h896 return C2SettingResultsBuilder(C2_BAD_STATE);
/frameworks/av/media/codec2/hal/hidl/1.1/utils/
DComponent.cpp505 status = C2_BAD_STATE; in createBlockPool()
/frameworks/av/media/codec2/tests/aidl/
DGraphicsTracker_test.cpp545 ASSERT_EQ(C2_BAD_STATE, waitFence.wait(3000000000)); in TEST_F()
/frameworks/av/media/codec2/sfplugin/
DCCodecBufferChannel.cpp2841 case C2_BAD_STATE: in toStatusT()