Searched refs:CreateInstanceFactory (Results 1 – 5 of 5) sorted by relevance
31 using CreateInstanceFactory = std::function<std::unique_ptr<renderengine::RenderEngine>()>; variable40 static std::unique_ptr<RenderEngineThreaded> create(CreateInstanceFactory factory);42 RenderEngineThreaded(CreateInstanceFactory factory);76 void threadMain(CreateInstanceFactory factory);
36 std::unique_ptr<RenderEngineThreaded> RenderEngineThreaded::create(CreateInstanceFactory factory) { in create()40 RenderEngineThreaded::RenderEngineThreaded(CreateInstanceFactory factory) { in RenderEngineThreaded()60 void RenderEngineThreaded::threadMain(CreateInstanceFactory factory) NO_THREAD_SAFETY_ANALYSIS { in threadMain()
36 std::unique_ptr<RenderEngineThreaded> RenderEngineThreaded::create(CreateInstanceFactory factory) { in create()40 RenderEngineThreaded::RenderEngineThreaded(CreateInstanceFactory factory) in RenderEngineThreaded()78 void RenderEngineThreaded::threadMain(CreateInstanceFactory factory) NO_THREAD_SAFETY_ANALYSIS { in threadMain()
41 threaded::CreateInstanceFactory createInstanceFactory; in create()