Searched refs:DEBUG_MAPPING (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/libs/input/ |
D | KeyLayoutMap.cpp | 51 const bool DEBUG_MAPPING = variable 195 ALOGD_IF(DEBUG_MAPPING, "mapKey: scanCode=%d, usageCode=0x%08x ~ Failed.", scanCode, in mapKey() 205 ALOGD_IF(DEBUG_MAPPING, in mapKey() 216 ALOGD_IF(DEBUG_MAPPING, "mapSensor: absCode=%d, ~ Failed.", absCode); in mapSensor() 220 ALOGD_IF(DEBUG_MAPPING, "mapSensor: absCode=%d, sensorType=%s, sensorDataIndex=0x%x.", absCode, in mapSensor() 264 ALOGD_IF(DEBUG_MAPPING, "mapAxis: scanCode=%d ~ Failed.", scanCode); in mapAxis() 269 ALOGD_IF(DEBUG_MAPPING, in mapAxis() 280 ALOGD_IF(DEBUG_MAPPING, "%s: ledCode=%d, scanCode=%d.", __func__, ledCode, scanCode); in findScanCodeForLed() 284 ALOGD_IF(DEBUG_MAPPING, "%s: ledCode=%d ~ Not found.", __func__, ledCode); in findScanCodeForLed() 291 ALOGD_IF(DEBUG_MAPPING, "%s: ledCode=%d, usage=%x.", __func__, ledCode, usageCode); in findUsageCodeForLed() [all …]
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D | KeyCharacterMap.cpp | 41 #define DEBUG_MAPPING 0 macro 72 #if DEBUG_MAPPING 208 #if DEBUG_MAPPING in getDisplayLabel() 220 #if DEBUG_MAPPING in getNumber() 232 #if DEBUG_MAPPING in getCharacter() 252 #if DEBUG_MAPPING in getFallbackAction() 295 #if DEBUG_MAPPING in getEvents() 308 #if DEBUG_MAPPING in getEvents() 323 #if DEBUG_MAPPING in addKeyRemapping() 329 #if DEBUG_MAPPING in addKeyRemapping() [all …]
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