/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/doze/ |
D | DozeMachineTest.java | 26 import static com.android.systemui.doze.DozeMachine.State.DOZE_PULSING; 230 mMachine.requestState(DOZE_PULSING); in testPulseDone_goesToDoze() 243 mMachine.requestState(DOZE_PULSING); in testPulseDone_goesToAoD() 257 mMachine.requestState(DOZE_PULSING); in testPulseDone_alwaysOnSuppressed_goesToSuppressed() 270 mMachine.requestState(DOZE_PULSING); in testPulseDone_afterDocked_goesToDockedAoD() 295 mMachine.requestState(DOZE_PULSING); in testPulseDone_alwaysOnSuppressed_afterDocked_goesToDoze() 310 mMachine.requestState(DOZE_PULSING); in testPulseDone_afterDockPaused_goesToDoze() 326 mMachine.requestState(DOZE_PULSING); in testPulseDone_alwaysOnSuppressed_afterDockPaused_goesToDoze() 372 mMachine.requestState(DOZE_PULSING); in testWakeLock_heldInPulseStates() 393 mMachine.requestState(DOZE_PULSING); in testWakeLock_releasedAfterPulse() [all …]
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D | DozeDockHandlerTest.java | 128 when(mMachine.getState()).thenReturn(State.DOZE_PULSING); in onEvent_dockedWhilePulsing_wontRequestStateChange() 137 when(mMachine.getState()).thenReturn(State.DOZE_PULSING); in onEvent_noneWhilePulsing_wontRequestStateChange() 146 when(mMachine.getState()).thenReturn(State.DOZE_PULSING); in onEvent_hideWhilePulsing_wontRequestStateChange()
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D | DozeScreenStateTest.java | 25 import static com.android.systemui.doze.DozeMachine.State.DOZE_PULSING; 131 mScreen.transitionTo(DOZE_REQUEST_PULSE, DOZE_PULSING); in testScreen_onInPulse() 294 mScreen.transitionTo(DOZE_REQUEST_PULSE, DOZE_PULSING); in testDelayExitPulsingScreenState_whenUdfpsFingerDown() 295 mScreen.transitionTo(DOZE_PULSING, DOZE_PULSE_DONE); in testDelayExitPulsingScreenState_whenUdfpsFingerDown()
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D | DozeWallpaperStateTest.java | 143 DozeMachine.State.DOZE_PULSING); in testTransitionTo_animatesWhenWakingUpFromPulse() 145 mDozeWallpaperState.transitionTo(DozeMachine.State.DOZE_PULSING, in testTransitionTo_animatesWhenWakingUpFromPulse()
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D | DozeTriggersTest.java | 229 when(mMachine.getState()).thenReturn(DozeMachine.State.DOZE_PULSING); in testOnNotification_alreadyPulsing_notificationNotSuppressed() 232 mTriggers.transitionTo(DozeMachine.State.INITIALIZED, DozeMachine.State.DOZE_PULSING); in testOnNotification_alreadyPulsing_notificationNotSuppressed() 279 DozeMachine.State.DOZE_PULSING); in testTransitionTo_disablesAndEnablesTouchSensors() 285 mTriggers.transitionTo(DozeMachine.State.DOZE_PULSING, DozeMachine.State.DOZE_PULSE_DONE); in testTransitionTo_disablesAndEnablesTouchSensors()
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D | DozeScreenBrightnessTest.java | 25 import static com.android.systemui.doze.DozeMachine.State.DOZE_PULSING; 276 mScreen.transitionTo(DOZE_REQUEST_PULSE, DOZE_PULSING); in testScreenOffAfterPulsing_pausesLightSensor() 277 mScreen.transitionTo(DOZE_PULSING, DOZE_PULSE_DONE); in testScreenOffAfterPulsing_pausesLightSensor()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/doze/ |
D | DozeMachine.java | 77 DOZE_PULSING, enumConstant 107 case DOZE_PULSING: in staysAwake() 133 case DOZE_PULSING: in screenState() 286 || mState == State.DOZE_PULSING in getPulseReason() 363 case DOZE_PULSING: in validateTransition() 368 mState == State.DOZE_REQUEST_PULSE || mState == State.DOZE_PULSING in validateTransition()
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D | DozeWallpaperState.java | 69 case DOZE_PULSING: in transitionTo() 80 boolean wakingUpFromPulse = oldState == DozeMachine.State.DOZE_PULSING in transitionTo()
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D | DozeUi.java | 109 : DozeMachine.State.DOZE_PULSING); in pulseWhileDozing() 164 case DOZE_PULSING: in updateAnimateWakeup()
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D | DozeDockHandler.java | 124 return state == State.DOZE_REQUEST_PULSE || state == State.DOZE_PULSING in isPulsing()
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D | DozeTriggers.java | 404 if (state == DozeMachine.State.DOZE_PULSING in onProximityFar() 491 case DOZE_PULSING: in transitionTo() 562 if (dozeState == DozeMachine.State.DOZE_PULSING in requestPulse() 570 && dozeState == State.DOZE_PULSING && reason == DozeLog.PULSE_REASON_NOTIFICATION) { in requestPulse()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/shared/model/ |
D | DozeStateModel.kt | 33 DOZE_PULSING,
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/frameworks/base/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ |
D | ShadeInteractorImpl.kt | 90 keyguardRepository.dozeTransitionModel.map { it.to == DozeStateModel.DOZE_PULSING }, in <lambda>()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/data/repository/ |
D | KeyguardRepository.kt | 701 DozeMachine.State.DOZE_PULSING -> DozeStateModel.DOZE_PULSING in dozeMachineStateToModel()
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/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/keyguard/data/repository/ |
D | KeyguardRepositoryImplTest.kt | 400 DozeMachine.State.DOZE_PULSING in <lambda>() 427 DozeStateModel.DOZE_PULSING in <lambda>()
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/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/statusbar/notification/icon/ui/viewmodel/ |
D | NotificationIconContainerAlwaysOnDisplayViewModelTest.kt | 159 to = DozeStateModel.DOZE_PULSING, in animationsEnabled_isTrue_whenDeviceAsleepAndPulsing()
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/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/scene/domain/startable/ |
D | ScrimStartableTest.kt | 317 DozeTransitionModel(to = DozeStateModel.DOZE_PULSING) in <lambda>()
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/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/statusbar/notification/icon/ui/viewmodel/ |
D | NotificationIconContainerStatusBarViewModelTest.kt | 142 to = DozeStateModel.DOZE_PULSING, in animationsEnabled_isTrue_whenDeviceAsleepAndPulsing()
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/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/shade/domain/interactor/ |
D | ShadeInteractorImplTest.kt | 384 to = DozeStateModel.DOZE_PULSING, in isShadeTouchable_isTrue_whenDeviceAsleepAndPulsing()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/domain/interactor/ |
D | KeyguardInteractor.kt | 186 val isPulsing: Flow<Boolean> = dozeTransitionModel.map { it.to == DozeStateModel.DOZE_PULSING } in <lambda>()
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/frameworks/base/packages/SystemUI/docs/device-entry/ |
D | doze.md | 31 ### DOZE_PULSING subsection
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