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Searched refs:DequeueBufferInput (Results 1 – 11 of 11) sorted by relevance

/frameworks/native/libs/gui/tests/
DIGraphicBufferProducer_test.cpp467 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in TEST_P() typedef
469 DequeueBufferInput dequeueInput; in TEST_P()
475 std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput); in TEST_P()
732 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in TEST_P() typedef
734 DequeueBufferInput dequeueInput; in TEST_P()
740 std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput); in TEST_P()
1035 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in TEST_P() typedef
1037 DequeueBufferInput dequeueInput; in TEST_P()
1043 std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput); in TEST_P()
/frameworks/native/libs/gui/
DBatchBufferOps.cpp46 const std::vector<DequeueBufferInput>& inputs, in dequeueBuffers()
50 for (const DequeueBufferInput& input : inputs) { in dequeueBuffers()
DIGraphicBufferProducerFlattenables.cpp228 size_t IGraphicBufferProducer::DequeueBufferInput::getFlattenedSize() const { in getFlattenedSize()
233 status_t IGraphicBufferProducer::DequeueBufferInput::flatten(void* buffer, size_t size) const { in flatten()
247 status_t IGraphicBufferProducer::DequeueBufferInput::unflatten(void const* buffer, size_t size) { in unflatten()
DSurface.cpp575 IGraphicBufferProducer::DequeueBufferInput* dequeueInput) { in getDequeueBufferInputLocked()
591 IGraphicBufferProducer::DequeueBufferInput dqInput; in dequeueBuffer()
699 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in dequeueBuffers() typedef
719 DequeueBufferInput input; in dequeueBuffers()
730 std::vector<DequeueBufferInput> dequeueInput(numBufferRequested, input); in dequeueBuffers()
DIGraphicBufferProducer.cpp215 const std::vector<DequeueBufferInput>& inputs, in dequeueBuffers()
839 const std::vector<DequeueBufferInput>& inputs, in dequeueBuffers()
1152 std::vector<DequeueBufferInput> inputs; in onTransact()
1158 for (DequeueBufferInput& input : inputs) { in onTransact()
/frameworks/native/libs/gui/include/gui/
DIGraphicBufferProducer.h714 struct DequeueBufferInput : public LightFlattenable<DequeueBufferInput> { struct
715 DequeueBufferInput() = default;
752 const std::vector<DequeueBufferInput>& inputs,
DSurface.h436 void getDequeueBufferInputLocked(IGraphicBufferProducer::DequeueBufferInput* dequeueInput);
/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.h64 DequeueBufferInput const& input,
/frameworks/native/libs/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.cpp107 DequeueBufferInput const& input, in dequeueBuffer()
DH2BGraphicBufferProducer.cpp146 using HInput = HGraphicBufferProducer::DequeueBufferInput; in dequeueBuffer()
/frameworks/av/media/codec2/vndk/platform/
DC2BqBuffer.cpp271 using Input = HGraphicBufferProducer::DequeueBufferInput; in getGenerationNumberAndUsage()
335 using Input = HGraphicBufferProducer::DequeueBufferInput; in dequeueBuffer()