Searched refs:DequeueBufferInput (Results 1 – 11 of 11) sorted by relevance
/frameworks/native/libs/gui/tests/ |
D | IGraphicBufferProducer_test.cpp | 467 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in TEST_P() typedef 469 DequeueBufferInput dequeueInput; in TEST_P() 475 std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput); in TEST_P() 732 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in TEST_P() typedef 734 DequeueBufferInput dequeueInput; in TEST_P() 740 std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput); in TEST_P() 1035 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in TEST_P() typedef 1037 DequeueBufferInput dequeueInput; in TEST_P() 1043 std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput); in TEST_P()
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/frameworks/native/libs/gui/ |
D | BatchBufferOps.cpp | 46 const std::vector<DequeueBufferInput>& inputs, in dequeueBuffers() 50 for (const DequeueBufferInput& input : inputs) { in dequeueBuffers()
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D | IGraphicBufferProducerFlattenables.cpp | 228 size_t IGraphicBufferProducer::DequeueBufferInput::getFlattenedSize() const { in getFlattenedSize() 233 status_t IGraphicBufferProducer::DequeueBufferInput::flatten(void* buffer, size_t size) const { in flatten() 247 status_t IGraphicBufferProducer::DequeueBufferInput::unflatten(void const* buffer, size_t size) { in unflatten()
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D | Surface.cpp | 575 IGraphicBufferProducer::DequeueBufferInput* dequeueInput) { in getDequeueBufferInputLocked() 591 IGraphicBufferProducer::DequeueBufferInput dqInput; in dequeueBuffer() 699 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in dequeueBuffers() typedef 719 DequeueBufferInput input; in dequeueBuffers() 730 std::vector<DequeueBufferInput> dequeueInput(numBufferRequested, input); in dequeueBuffers()
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D | IGraphicBufferProducer.cpp | 215 const std::vector<DequeueBufferInput>& inputs, in dequeueBuffers() 839 const std::vector<DequeueBufferInput>& inputs, in dequeueBuffers() 1152 std::vector<DequeueBufferInput> inputs; in onTransact() 1158 for (DequeueBufferInput& input : inputs) { in onTransact()
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/frameworks/native/libs/gui/include/gui/ |
D | IGraphicBufferProducer.h | 714 struct DequeueBufferInput : public LightFlattenable<DequeueBufferInput> { struct 715 DequeueBufferInput() = default; 752 const std::vector<DequeueBufferInput>& inputs,
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D | Surface.h | 436 void getDequeueBufferInputLocked(IGraphicBufferProducer::DequeueBufferInput* dequeueInput);
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/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/ |
D | B2HGraphicBufferProducer.h | 64 DequeueBufferInput const& input,
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/frameworks/native/libs/gui/bufferqueue/2.0/ |
D | B2HGraphicBufferProducer.cpp | 107 DequeueBufferInput const& input, in dequeueBuffer()
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D | H2BGraphicBufferProducer.cpp | 146 using HInput = HGraphicBufferProducer::DequeueBufferInput; in dequeueBuffer()
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/frameworks/av/media/codec2/vndk/platform/ |
D | C2BqBuffer.cpp | 271 using Input = HGraphicBufferProducer::DequeueBufferInput; in getGenerationNumberAndUsage() 335 using Input = HGraphicBufferProducer::DequeueBufferInput; in dequeueBuffer()
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