Searched refs:ElementNode (Results 1 – 1 of 1) sorted by relevance
116 val nodes = mutableSetOf<ElementNode>() in <lambda>()157 ) : ModifierNodeElement<ElementNode>() {158 override fun create(): ElementNode = ElementNode(layoutImpl, currentTransitions, scene, key) in create()160 override fun update(node: ElementNode) { in create()165 internal class ElementNode( class204 if (nCodeLocations != 1 || !sceneState.nodes.contains(this@ElementNode)) { in addNodeToSceneState()416 (node as ElementNode)._sceneState?.clearLastPlacementValues() in recursivelyClearPlacementValues()