Searched refs:ElementTransformations (Results 1 – 2 of 2) sorted by relevance
278 private val cache = mutableMapOf<ElementKey, MutableMap<SceneKey, ElementTransformations>>()280 internal fun transformations(element: ElementKey, scene: SceneKey): ElementTransformations { in transformations()290 ): ElementTransformations { in computeTransformations()340 return ElementTransformations(shared, offset, size, drawScale, alpha) in computeTransformations()355 internal class ElementTransformations( class
1024 transformation: (ElementTransformations) -> PropertyTransformation<T>?, in computeValue()