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Searched refs:FenceMonitor (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/gui/
DFenceMonitor.cpp27 FenceMonitor::FenceMonitor(const char* name) : mName(name), mFencesQueued(0), mFencesSignaled(0) { in FenceMonitor() function in android::gui::FenceMonitor
28 std::thread thread(&FenceMonitor::loop, this); in FenceMonitor()
33 void FenceMonitor::queueFence(const sp<Fence>& fence) { in queueFence()
54 void FenceMonitor::loop() { in loop()
60 void FenceMonitor::threadLoop() { in threadLoop()
DAndroid.bp265 "FenceMonitor.cpp",
DSurface.cpp647 static gui::FenceMonitor hwcReleaseThread("HWC release"); in dequeueBuffer()
846 static gui::FenceMonitor hwcReleaseThread("HWC release"); in dequeueBuffers()
1116 static gui::FenceMonitor gpuCompletionThread("GPU completion"); in onBufferQueuedLocked()
/frameworks/native/libs/gui/include/gui/
DFenceMonitor.h27 class FenceMonitor {
29 explicit FenceMonitor(const char* name);
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.cpp1171 static gui::FenceMonitor sMonitor("RE Completion"); in drawLayersInternal()