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/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/turbulencenoise/
DTurbulenceNoiseAnimationConfig.kt24 val gridCount: Float = DEFAULT_NOISE_GRID_COUNT,
27 val luminosityMultiplier: Float = DEFAULT_LUMINOSITY_MULTIPLIER,
30 val noiseOffsetX: Float = random.nextFloat(),
31 val noiseOffsetY: Float = random.nextFloat(),
32 val noiseOffsetZ: Float = random.nextFloat(),
48 val noiseMoveSpeedX: Float = 0f,
49 val noiseMoveSpeedY: Float = 0f,
50 val noiseMoveSpeedZ: Float = DEFAULT_NOISE_SPEED_Z,
56 val width: Float = 0f,
57 val height: Float = 0f,
[all …]
DTurbulenceNoiseShader.kt21 import java.lang.Float.max
196 fun setGridCount(gridNumber: Float = 1.0f) { in setGridCount()
205 fun setPixelDensity(pixelDensity: Float) { in setPixelDensity()
236 fun setOpacity(opacity: Float) { in setOpacity()
241 fun setSize(width: Float, height: Float) { in setSize()
261 lumaMatteBlendFactor: Float = 1f, in setLumaMatteFactors()
262 lumaMatteOverallBrightness: Float = 0f in setLumaMatteFactors()
280 var noiseOffsetX: Float = 0f
282 var noiseOffsetY: Float = 0f
284 var noiseOffsetZ: Float = 0f
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/frameworks/base/packages/EasterEgg/src/com/android/egg/landroid/
DMaths.kt23 fun smooth(x: Float): Float { in smooth()
28 fun invsmoothish(x: Float): Float { in invsmoothish()
33 fun lexp(start: Float, end: Float, progress: Float): Float { in lexp()
38 fun expSmooth(current: Float, target: Float, dt: Float = 1f / 60, speed: Float = 5f): Float { in expSmooth()
/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/ripple/
DRippleShader.kt63 const val RIPPLE_SPARKLE_STRENGTH: Float = 0.3f
165 private fun subProgress(start: Float, end: Float, progress: Float): Float { in subProgress()
179 private fun getFade(fadeParams: FadeParams, rawProgress: Float): Float { in getFade()
187 private fun lerp(start: Float, stop: Float, amount: Float): Float { in lerp()
196 fun setCenter(x: Float, y: Float) { in setCenter()
206 var blurStart: Float = 1.25f
207 var blurEnd: Float = 0.5f
217 var rawProgress: Float = 0.0f
228 private var progress: Float = 0.0f
245 var time: Float = 0.0f
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DRippleView.kt48 fun setMaxSize(maxWidth: Float, maxHeight: Float) { in <lambda>()
52 private var centerX: Float = 0.0f in <lambda>()
53 private var centerY: Float = 0.0f in <lambda>()
54 fun setCenter(x: Float, y: Float) { in <lambda>()
91 fadeInStart: Float = rippleShader.baseRingFadeParams.fadeInStart, in <lambda>()
92 fadeInEnd: Float = rippleShader.baseRingFadeParams.fadeInEnd, in <lambda>()
93 fadeOutStart: Float = rippleShader.baseRingFadeParams.fadeOutStart, in <lambda>()
94 fadeOutEnd: Float = rippleShader.baseRingFadeParams.fadeOutEnd in <lambda>()
113 fadeInStart: Float = rippleShader.sparkleRingFadeParams.fadeInStart, in <lambda>()
114 fadeInEnd: Float = rippleShader.sparkleRingFadeParams.fadeInEnd, in <lambda>()
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/frameworks/libs/systemui/toruslib/torus-math/src/main/java/com/google/android/torus/math/
DVector3.kt26 class Vector3 @JvmOverloads constructor(val x: Float, val y: Float, val z: Float) {
50 fun lerp(vectorStart: Vector3, vectorEnd: Vector3, amount: Float): Vector3 { in lerp()
78 constructor(value: Float) : this(value, value, value)
82 fun plus(x: Float, y: Float, z: Float): Vector3 { in plus()
86 fun minus(x: Float, y: Float, z: Float): Vector3 { in minus()
90 fun multiplyBy(value: Float): Vector3 { in multiplyBy()
98 fun multiplyBy(x: Float, y: Float, z: Float): Vector3 { in multiplyBy()
121 fun dot(vector: Vector3): Float { in dot()
134 fun dot(x: Float, y: Float, z: Float): Float { in dot()
145 fun distanceTo(vector: Vector3): Float { in distanceTo()
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DVector2.kt26 class Vector2 @JvmOverloads constructor(val x: Float, val y: Float) {
48 fun lerp(vectorStart: Vector2, vectorEnd: Vector2, amount: Float): Vector2 { in lerp()
57 constructor(value: Float) : this(value, value)
60 fun plus(x: Float, y: Float): Vector2 { in plus()
64 fun minus(x: Float, y: Float): Vector2 { in minus()
68 fun multiplyBy(value: Float): Vector2 { in multiplyBy()
76 fun multiplyBy(x: Float, y: Float): Vector2 { in multiplyBy()
99 fun dot(vector: Vector2): Float { in dot()
111 fun dot(x: Float, y: Float): Float { in dot()
122 fun distanceTo(vector: Vector2): Float { in distanceTo()
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DAffineTransform.kt46 fun withTranslation(x: Float, y: Float, z: Float): AffineTransform { in withTranslation()
59 fun withScale(x: Float, y: Float, z: Float): AffineTransform { in withScale()
70 fun withScale(scale: Float): AffineTransform { in withScale()
92 fun withEulerRotation(x: Float, y: Float, z: Float): AffineTransform { in withEulerRotation()
96 fun translateBy(x: Float, y: Float, z: Float): AffineTransform { in translateBy()
100 fun scaleBy(scale: Float): AffineTransform { in scaleBy()
104 fun scaleBy(x: Float, y: Float, z: Float): AffineTransform { in scaleBy()
119 fun rotateByEuler(x: Float, y: Float, z: Float): AffineTransform { in rotateByEuler()
DSphericalTransform.kt44 val azimuth: Float = 0f,
49 val elevation: Float = 0f,
52 val roll: Float = 0f,
61 val distance: Float = 1f,
87 fun withAzimuth(azimuth: Float): SphericalTransform { in withAzimuth()
99 fun withElevation(elevation: Float): SphericalTransform { in withElevation()
110 fun withRoll(roll: Float): SphericalTransform { in withRoll()
134 fun withCenter(x: Float, y: Float, z: Float): SphericalTransform { in withCenter()
145 fun withDistance(distance: Float): SphericalTransform { in withDistance()
158 fun withScale(x: Float, y: Float, z: Float): SphericalTransform { in withScale()
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DMathUtils.kt80 value: Float, in map()
81 inMin: Float, in map()
82 inMax: Float, in map()
83 outMin: Float, in map()
84 outMax: Float, in map()
86 ): Float { in map()
141 fun lerp(init: Float, end: Float, amount: Float, clamp: Boolean = true): Float { in lerp()
178 fun clamp(value: Float, min: Float, max: Float): Float { in clamp()
/frameworks/base/packages/SystemUI/src/com/android/systemui/shade/transition/
DSplitShadeInterpolator.kt26 override fun getBehindScrimAlpha(fraction: Float): Float { in getBehindScrimAlpha()
33 override fun getNotificationScrimAlpha(fraction: Float): Float { in getNotificationScrimAlpha()
40 override fun getNotificationContentAlpha(fraction: Float): Float { in getNotificationContentAlpha()
44 override fun getNotificationFooterAlpha(fraction: Float): Float { in getNotificationFooterAlpha()
51 override fun getQsAlpha(fraction: Float): Float { in getQsAlpha()
55 private fun mapFraction(start: Float, end: Float, fraction: Float) =
DLargeScreenShadeInterpolator.kt23 fun getBehindScrimAlpha(fraction: Float): Float
26 fun getNotificationScrimAlpha(fraction: Float): Float
29 fun getNotificationContentAlpha(fraction: Float): Float
32 fun getNotificationFooterAlpha(fraction: Float): Float
35 fun getQsAlpha(fraction: Float): Float
DLargeScreenPortraitShadeInterpolator.kt27 override fun getBehindScrimAlpha(fraction: Float): Float { in getBehindScrimAlpha()
31 override fun getNotificationScrimAlpha(fraction: Float): Float { in getNotificationScrimAlpha()
35 override fun getNotificationContentAlpha(fraction: Float): Float { in getNotificationContentAlpha()
39 override fun getNotificationFooterAlpha(fraction: Float): Float { in getNotificationFooterAlpha()
43 override fun getQsAlpha(fraction: Float): Float { in getQsAlpha()
/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/animation/
DFloatProperties.kt41 override fun setValue(rect: Rect?, value: Float) { in setValue()
45 override fun getValue(rect: Rect?): Float { in getValue()
46 return rect?.left?.toFloat() ?: -Float.MAX_VALUE in getValue()
60 override fun setValue(rect: Rect?, value: Float) { in setValue()
64 override fun getValue(rect: Rect?): Float { in getValue()
65 return rect?.top?.toFloat() ?: -Float.MAX_VALUE in getValue()
77 override fun getValue(rect: Rect): Float { in getValue()
81 override fun setValue(rect: Rect, value: Float) { in setValue()
94 override fun getValue(rect: Rect): Float { in getValue()
98 override fun setValue(rect: Rect, value: Float) { in setValue()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/haptics/slider/
DSliderHapticFeedbackConfig.kt25 val velocityInterpolatorFactor: Float = 1f,
27 val progressInterpolatorFactor: Float = 1f,
29 @FloatRange(from = 0.0, to = 1.0) val progressBasedDragMinScale: Float = 0f,
31 @FloatRange(from = 0.0, to = 1.0) val progressBasedDragMaxScale: Float = 0.2f,
33 @FloatRange(from = 0.0, to = 1.0) val additionalVelocityMaxBump: Float = 0.15f,
35 @FloatRange(from = 0.0) val deltaMillisForDragInterval: Float = 0f,
37 @FloatRange(from = 0.0, to = 1.0) val deltaProgressForDragThreshold: Float = 0.015f,
41 val maxVelocityToScale: Float = 2000f, /* In pixels/sec */
45 @FloatRange(from = 0.0, to = 1.0) val upperBookendScale: Float = 1f,
47 @FloatRange(from = 0.0, to = 1.0) val lowerBookendScale: Float = 0.05f,
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/frameworks/base/packages/CredentialManager/src/com/android/credentialmanager/common/material/
DSwipeable.kt81 internal val animationSpec: AnimationSpec<Float> = AnimationSpec, in <lambda>()
106 val offset: State<Float> get() = offsetState
111 val overflow: State<Float> get() = overflowState
122 private val animationTarget = mutableStateOf<Float?>(null)
124 internal var anchors by mutableStateOf(emptyMap<Float, T>())
126 private val latestNonEmptyAnchorsFlow: Flow<Map<Float, T>> =
131 internal var minBound = Float.NEGATIVE_INFINITY
132 internal var maxBound = Float.POSITIVE_INFINITY
134 internal fun ensureInit(newAnchors: Map<Float, T>) { in ensureInit()
147 oldAnchors: Map<Float, T>, in processNewAnchors()
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/frameworks/base/packages/SystemUI/src/com/android/keyguard/
DBouncerPanelExpansionCalculator.kt26 fun showBouncerProgress(fraction: Float): Float { in showBouncerProgress()
38 fun aboutToShowBouncerProgress(fraction: Float): Float { in aboutToShowBouncerProgress()
46 fun getKeyguardClockScaledExpansion(fraction: Float): Float { in getKeyguardClockScaledExpansion()
54 fun getDreamYPositionScaledExpansion(fraction: Float): Float { in getDreamYPositionScaledExpansion()
66 fun getDreamAlphaScaledExpansion(fraction: Float): Float { in getDreamAlphaScaledExpansion()
/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/utils/
DImageCrop.kt25 val leftOffset: Float = 0f,
30 val topOffset: Float = 0f,
32 val horizontalScale: Float = 1f,
34 val verticalScale: Float = 1f,
52 surfaceWidth: Float, in centerCoverCrop()
53 surfaceHeight: Float, in centerCoverCrop()
54 imageWidth: Float, in centerCoverCrop()
55 imageHeight: Float in centerCoverCrop()
57 val uvScaleHeight: Float = imageHeight / surfaceHeight in centerCoverCrop()
58 val uvScaleWidth: Float = imageWidth / surfaceWidth in centerCoverCrop()
DMathUtils.kt76 value: Float, in map()
77 inMin: Float, in map()
78 inMax: Float, in map()
79 outMin: Float, in map()
80 outMax: Float, in map()
82 ): Float { in map()
136 fun lerp(init: Float, end: Float, amount: Float, clamp: Boolean = true): Float { in lerp()
172 fun clamp(value: Float, min: Float, max: Float): Float { in clamp()
/frameworks/base/core/java/com/android/internal/widget/remotecompose/core/operations/utilities/easing/
DFloatAnimation.java30 private float mWrap = Float.NaN;
31 private float mInitialValue = Float.NaN;
32 private float mTargetValue = Float.NaN;
40 if (!Float.isNaN(mInitialValue)) { in toString()
43 if (!Float.isNaN(mTargetValue)) { in toString()
46 if (!Float.isNaN(mWrap)) { in toString()
85 if (!Float.isNaN(initialValue)) { in packToFloatArray()
98 if (!Float.isNaN(initialValue)) { in packToFloatArray()
101 if (!Float.isNaN(wrap)) { in packToFloatArray()
113 int wrapBit = (Float.isNaN(wrap)) ? 0 : 1; in packToFloatArray()
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/unit/
DRangeTest.java46 Range<Float> floatRange = new Range<Float>(Float.NEGATIVE_INFINITY, in testConstructor()
47 Float.POSITIVE_INFINITY); in testConstructor()
48 assertLower(floatRange, Float.NEGATIVE_INFINITY); in testConstructor()
49 assertUpper(floatRange, Float.POSITIVE_INFINITY); in testConstructor()
86 new Range<Float>(0.0f, Float.NEGATIVE_INFINITY); in testIllegalValues()
95 Range<Float> oneHalf = Range.create(1.0f, 2.0f); in testEquals()
96 Range<Float> oneHalf2 = new Range<Float>(1.0f, 2.0f); in testEquals()
100 Range<Float> twoThirds = new Range<Float>(2.0f, 3.0f); in testEquals()
101 Range<Float> twoThirds2 = Range.create(2.0f, 3.0f); in testEquals()
124 Range<Float> infinities = Range.create(Float.NEGATIVE_INFINITY, Float.POSITIVE_INFINITY); in testInRange()
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/frameworks/base/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/
DTransitionDsl.kt41 var defaultSwipeSpec: SpringSpec<Float>
123 start: Float? = null, in fractionRange()
124 end: Float? = null, in fractionRange()
135 var spec: AnimationSpec<Float> in fractionRange()
143 var swipeSpec: SpringSpec<Float>? in fractionRange()
191 x: OverscrollScope.() -> Float = { 0f }, in translate()
192 y: OverscrollScope.() -> Float = { 0f }, in <lambda>()
201 val absoluteDistance: Float
227 fromSceneZIndex: Float, in sceneDuringTransition()
228 toSceneZIndex: Float, in sceneDuringTransition()
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/frameworks/base/tests/ProtoInputStreamTests/src/com/android/test/protoinputstream/
DProtoInputStreamFloatTest.java131 assertEquals(Float.MIN_NORMAL, results[4]); in testRead()
132 assertEquals(Float.MIN_VALUE, results[5]); in testRead()
133 assertEquals(Float.NEGATIVE_INFINITY, results[6]); in testRead()
134 assertEquals(Float.NaN, results[7]); in testRead()
135 assertEquals(Float.POSITIVE_INFINITY, results[8]); in testRead()
146 testReadCompat(Float.MIN_NORMAL); in testReadCompat()
147 testReadCompat(Float.MIN_VALUE); in testReadCompat()
148 testReadCompat(Float.NEGATIVE_INFINITY); in testReadCompat()
149 testReadCompat(Float.NaN); in testReadCompat()
150 testReadCompat(Float.POSITIVE_INFINITY); in testReadCompat()
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/frameworks/base/packages/SystemUI/tests/utils/src/com/android/systemui/shade/
DShadeTestUtil.kt35 fun setShadeExpansion(shadeExpansion: Float) { in setShadeExpansion()
41 fun setQsExpansion(qsExpansion: Float) { in setQsExpansion()
47 fun setShadeAndQsExpansion(shadeExpansion: Float, qsExpansion: Float) { in setShadeAndQsExpansion()
57 fun setLockscreenShadeExpansion(lockscreenShadeExpansion: Float) { in setLockscreenShadeExpansion()
97 fun setShadeAndQsExpansion(shadeExpansion: Float, qsExpansion: Float) in assertFlagValid()
100 fun setLockscreenShadeExpansion(lockscreenShadeExpansion: Float) in assertFlagValid()
109 fun setShadeExpansion(shadeExpansion: Float) in assertFlagValid()
112 fun setQsExpansion(qsExpansion: Float) in assertFlagValid()
125 override fun setShadeAndQsExpansion(shadeExpansion: Float, qsExpansion: Float) { in assertFlagValid()
131 override fun setLockscreenShadeExpansion(lockscreenShadeExpansion: Float) { in assertFlagValid()
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/frameworks/base/libs/WindowManager/Shell/shared/src/com/android/wm/shell/shared/animation/
DPhysicsAnimator.kt42 private val UNSET = -Float.MAX_VALUE
76 friction = 1f, min = -Float.MAX_VALUE, max = Float.MAX_VALUE)
96 data class AnimationUpdate(val value: Float, val velocity: Float)
174 toPosition: Float, in spring()
175 startVelocity: Float = 0f, in spring()
176 stiffness: Float = defaultSpring.stiffness, in spring()
177 dampingRatio: Float = defaultSpring.dampingRatio in spring()
196 toPosition: Float, in spring()
197 startVelocity: Float, in spring()
212 toPosition: Float, in spring()
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